Pokémon Go crosses $200M in global revenue one month into launch

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Whereas bugs and feature complaints are nonetheless inflicting an honest quantity of negativity amongst customers, Pokémon Go continues its upward trajectory in phrases of general revenue. App analytics platform Sensor Tower reveals that the sport now have over $200 million in internet revenue from gamers based mostly on their estimates.

The spending frenzy in Go compares favorably to in-recreation revenue generated by different big in-app buy-pushed games, in response to knowledge additionally tracked by the agency. Pokémon’s star power has helped it almost double the primary month revenue of Conflict Royale, the opposite massive in-app star this yr. And it’s made virtually 4 occasions as a lot as Sweet Crush Soda Saga managed throughout its first 30 days of availability.


Knowledge from Sensor Tower additionally reveals an necessary level to think about when making an attempt to guage the sport’s future revenue potential: Pokémon Go skilled an enormous spike in revenue era in mid-July – the day when it launched in Japan.

Japan was sure to drive improve curiosity and gross sales, provided that the market is the house of the Pokémon franchise and the location of its most engaged and constant fan following. And whereas it’s unlikely that anyplace else can present fairly the identical revenue pop, Pokémon Go just added 15 new countries in Asia, which ought to result in one other sustaining increase.

And the most important Asian markets nonetheless aren’t stay for Pokémon Go: Korea, India and China nonetheless have but to return online. These ought to assist Niantic prolong its revenue profitable streak, giving us a graph with a good greater delta between Go and its closest rivals subsequent time round.

Featured Picture: Shutterstock

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